/alias p remove shield%;perform %* /alias it remove shield%;perform invigorating tune /alias frombox se%;/ne%;n%;frombard /alias tobox tobard%;s%;/sw%;wn /alias boot home%;bootprecious%;smithy%;/buyarmour%;tomorgue%;frommorgue%;toprecious /alias newbpanic /eval /send cast mystic guardian at hp/$[hpmax-trunc(hpmax*.30)]/bandage%;setpanic bandage at $[hpmax-trunc(hpmax*.20)]%; ; good settings for fighting with melee /alias setbandage /eval bandage at $[trunc(hpmax*3/4-20)] /alias setpeace /eval setpanic enthrall at $[trunc(hpmax*{*})] /alias setcure /eval /send cast mystic guardian at hp/$[trunc(hpmax*{*})]/cast cure /alias paniclow setcure 0.6%;setbandage%;setpeace 0.4 /alias paniclower setcure 0.5%;setbandage%;setpeace 0.3 ; good settings for fighting with instrumentals+spells /alias panichi setcure 0.75%;setbandage%;setpeace 0.6 /alias panicpeace setbandage%;setcure 0.9%;setpeace 1 ;alias bb rhythmic actions 1 bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bandage $*/bb $* ;alias bbit rhythmic actions 1 b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/ b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/it/bbit $* ;alias bbdh rhythmic actions 1 b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/ b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/b $*/dh $*/bbit $* ;/alias fire perform into the fire%;/repeat -4 1 cease%; ; offensive: /onoffvar aoff 0 /onoffvar aoff2 0 /onoffvar aboy 0 /onoffvar aspasm 0 /onoffvar acloud 0 /onoffvar avortex 0 /onoffvar arage 0 /onoffvar aclaw 0 ; defense /onoffvar aprot 1 /alias agood /set agood $[{agood}?"0":"1"]%;\ /if (agood == 1) /set aevil 0%;/set aneutral 0%;/endif%;\ /blueecho agood is %{agood} /alias aevil /set aevil $[{aevil}?"0":"1"]%;\ /if (aevil == 1) /set agood 0%;/set aneutral 0%;/endif%;\ /blueecho aevil is %{aevil} /alias aneutral /set aneutral $[{aneutral}?"0":"1"]%;\ /if (aneutral == 1) /set aevil 0%;/set agood 0%;/endif%;\ /blueecho aneutral is %{aneutral} /onoffvar skin 1 /onoffvar amuse 0 /onoffvar agrace 0 /onoffvar aheat 0 /onoffvar acold 0 /onoffvar amind 0 /onoffvar ablink 0 /def melee = /set aoff 0%;/set aoff2 0%;/set aspell 0%;/set aboy 1%;/set aclaw 0%;/set aspasm 1%;/set arage 0%; /def sing = /set aoff 1%;/set aoff2 0%;/set aspell 0%;/set aboy 0%;/set aclaw 1%;/set aspasm 0%;/set arage 0%; ; ************* BARD HP BAR ******************* /def -aBCrgb550 -t"^H:([0-9]+)\/([0-9]+) S:([0-9]+)\/([0-9]+) K:([0-9]+)\/([0-9]+) V:([0-9]+) G:([0-9]+) T?:?([0-9A-Za-z]+)?%? \|$" hpbar = \ /set wholehp %P0 %;\ /set lasthp %{hp} %; \ /set hp %P1 %; \ /set dmg $[lasthp-hp] %; \ /set hpmax %P2 %; \ /set lastsp %{sp} %; \ /set sp %P3 %; \ /set spcost $[lastsp-sp] %; \ /set spmax %P4 %; \ /set hpdiff $[hpmax-hp]%; \ /set hpdiff2 $[hpmax*3/4-hp]%; \ /set spdiff $[spmax-sp]%; \ /set lastkarma %{karma}%;\ /set karma %P5 %;\ /set karmamax %P6 %;\ /set karmacost $[lastkarma-karma]%; \ /set lastvoice %{voice} %;\ /set voice %P7 %;\ /set dvoice $[lastvoice-voice]%;\ /if ({dvoice} > 0) /set singing 1%;/else /set singing 0%;/endif%;\ /set lastgxp %{gxp} %;\ /set gxp %P8 %;\ /set deltagxp $[lastgxp-gxp] %; \ /set total_gxp $[total_gxp+deltagxp]%; \ /set enemy_health %P9 %;\ /if ({P9} =~ '') /set combat 0%;/else /eval /set combat 1%;/endif%; \ /set totaldmg $[totaldmg+dealdmg]%;\ /echo -p @{Ccyan} dh:%{dmg} ds:%{spcost} dk:%{karmacost} dV:%{dvoice} GXP:%{deltagxp} Last:%{lastRounds}(%{lastTotalDmg}) Curr:%{myrounds}(%{totaldmg}) Dealt:%{dealdmg} %;\ /set dealdmg=0%;\ /if (hptyped == 0) \ /if (ascan == 1) \ scan%;\ /endif%;\ /else /eval /set combat 0 %;\ /endif%;\ /if (combat) \ /if (asafe & hp < hpmax*1/4) /dc%;/endif%;\ /if ({karma} == {karmamax}) \ ; if you want to be more efficient, but a botter ; /if (hpdiff > 10 & spdiff > 15) soothe%;/endif%; \ ; /if (hpdiff2 > 20) bandage%;/endif%;\ ; /if (hpdiff > 30) karma tap 20%;/endif%;\ /endif%;\ /eval /set myrounds $[myrounds+1]%;\ /eval /set totalRounds $[totalRounds+1]%;\ /doProtFast%;\ /endif%;\ ; /if (!performing) /set pbota 0%;/endif%;\ /set hptyped 0 %; ; ************************* BARD HP BAR ********************************** ; Here are the variables you can set with custom_hp: ; $HP$ - Current hit points ; $MHP$ - Max hit points ; $SP$ - Current spell points ; $MSP$ - Max spell points ; $K$ - Karma ; $P$ - Current song and # of rounds left ; $MK$ - Max Karma ; $V$ - Voice ; $MV$ - Max voice (always 100) ; $S$ - # of smiles remaining ; $SR$ - % until smile reset ; $AS$ - Active spells/songs ; $C$ - Target health status ; $NL$ - New line ; $G2N$ - GXP to next level ; $G2N%$- GXP % to next level ; $G2S$ - GXP to spend ; $AU$ - Coins carried (why? bog, I dunno, ask Q) /def hpconfig = /send bset custom_hp H:\&\$HP2\$\& S:\&\$SP2\$\& K:\&\$K2\$\& V:\&\$V\$\& G:\&\$G2N\$\& \&\$C\$\& |\&\$NL\$\& Active:\&\$P\$\&|\&\$AS\$\& | [\&\$S\$\&(\&\$SR\$\&%%)] ;/def hpconfig = /send bset custom_hp H:&$HP$&/&$MHP$& S:&$SP$&/&$MSP$& K:&$K$&/&$MK$& V:&$V$& G:&$G2N$& &$C$& |&$NL$& Active:&$P$&|&$AS$& | [&$S$&(&$SR$&%%)] ; ************************* BARD OFFENSE **************************************** /def -F -aBCrgb550 -mregexp -t"^ Active:(.*)?\|(.*)? \| \[([0-9])\(([0-9]+)\%\)\]$" spells = \ /if ({P1} =~ '') /set performing 0%;/else /set performing 1%;/endif%;\ /if ({P2} =~ '') /set defenses 0%;/else /set defenses %P2%;/endif%;\ /set smiles %P3%;\ /set smileReset %P4%;\ /if (regmatch('\*H\*',{defenses} )) /set hid 1%;/else /set hid 0%;/endif%;\ /if (regmatch('MB',{defenses} )) /set mblank 1%;/else /set mblank 0%;/endif%;\ /if (regmatch('B',{defenses} )) /set blink 1%;/else /set blink 0%;/endif%;\ /if (regmatch('cc',{defenses} )) /set claws 1%;/else /set claws 0%;/endif%;\ /if (! regmatch('HS:',{defenses} )) /set hskin 0%;/endif%;\ /if (! regmatch('PE:',{defenses} )) /set pevil 0%;/endif%;\ /if (! regmatch('PG:',{defenses} )) /set pgood 0%;/endif%;\ /if (! regmatch('PN:',{defenses} )) /set pneutral 0%;/endif%;\ /if (! regmatch('PH:',{defenses} )) /set pheat 0%;/endif%;\ /if (! regmatch('PF:',{defenses} )) /set pcold 0%;/endif%;\ /if (! regmatch('O:',{defenses} )) /set muse 0%;/endif%;\ /if (! regmatch('R:',{defenses} )) /set rock 0%;/endif%;\ /if (!pevil & !pneutral & !pgood) /set palignment 0%;/else /set palignment 1%;/endif%;\ /if (aprot & !singing & combat) \ /if (skin & sp > 81 & regmatch("HS:",defenses) == 0) hs%;\ /elseif (ablink & sp > 200 & regmatch(" B ",defenses) == 0) cast blink%;\ /elseif (aevil & sp > 48 & !palignment) cast protection from evil%;\ /elseif (agood & sp > 48 & !palignment) cast protection from good%;\ /elseif (aneutral & sp > 48 & !palignment) cast protection from neutral%;\ /elseif (aheat & sp > 200 & !pheat) cast protection from heat%;\ /elseif (acold & sp > 200 & !pcold) cast protection from frost%;\ /elseif (amind & sp > 200 & !mblank) cast mind blank%;/endif%;\ /endif%;\ /if (hlaf == 0 & !singing) hlaf%;stats%;/endif%;\ ; new dodge emote == spammy, and too long /def -ag -t"^With swiftness unmatched, you tumble in the nick of time to avoid the" gagdodge =\ /echo -aCblue You dodge the brunt of the attack!%; /def -ag -t"^of the attack\.$" gagBrunt /def -ag -t"^yourself\.$" gagYself /def -ag -t"^You've already cast a spell this round!$" gagCast /def -aCbggreen -t"^Heartening Laugh fades from you\.$" gagHlaf = /set hlaf 0%; ;********************************* The Fightin' 49th Versifiers! ************************* ; this won't work well with masque on, but it's for your ostensible killing blow triggers ; elsewhere, if you want to only take corpses you produce: /set killermatch Fjord /def -F -p100 -t"^([A-Z][A-Za-z ]+) dealt the killing blow to" killingblow = \ /set killer %{P1}%; /def -F -p100 -t"^You play a death dirge for the fallen corpse. The corpse slowly$$" kwondivvy = \ /send di%; /def -mregexp -t"^Constitution \+\d \d+ [a-z]+ Heartening Laugh$" checklaf = /set hlaf 1%; /alias hlaf /send heartening laugh%;/set hlaf 1%; ; an expensive way to go about getting these: /def -F -t"AG:([0-9]+)" grace = /eval /set grace %{P1}%; /def -F -t"O:([0-9]+)" muse = /eval /set muse %{P1}%; /def -F -t"PF:([0-9]+)" pcold = /eval /set pcold %{P1}%; /def -F -t"PH:([0-9]+)" pheat = /eval /set pheat %{P1}%; /def -F -t"PN:([0-9]+)" pneutra = /eval /set pneutral %{P1}%; /def -F -t"PE:([0-9]+)" pevil = /eval /set pevil %{P1}%; /def -F -t"PG:([0-9]+)" pgood = /eval /set pgood %{P1}%; /def -F -t"HS:([0-9]+)" skin = /eval /set hskin %{P1}%; /def -F -t"R:(0-9]+)" rock = /eval /set rock %{P1}%; ; for panic time /alias dm /doProtFast /def doProtFast = \ /if (skin & hskin < 15) /send cast hardened skin%;\ /elseif (ablink & !blink) /send cast blink%;\ /elseif (aevil & pevil < 15) /send cast protection from evil%;\ /elseif (agood & pgood < 15) /send cast protection from good%;\ /elseif (aneutral & pneutral < 15) /send cast protection from neutral%;\ /elseif (aheat & pheat < 15) /send cast protection from heat%;\ /elseif (acold & pcold < 15) /send cast protection from frost%;\ /elseif (amind & !mblank) /send cast mind blank%;\ /elseif (agrace & grace < 100) perform amazing grace%;\ /elseif (arock & rock < 10) perform i am a rock%;\ /elseif (amuse & muse < 20) perform o muse%;\ /elseif (arock & rock < 10) /send perform i am a rock%;\ /elseif (aboy & voice > 99 & karma > 20) boy%;\ /elseif (anumb) /send perform comfortably numb%;/endif%;\ /if (!combat) /send hp%;/endif%; ; for beginning a fight if you have aprot turned off /def doProt = \ /if (dark & alight) /checklight%;/endif%;\ /if (aparty) /qrepeat _crack -1 1 crack%;/endif%;\ /if (dark2 & alight) /send lumen%;keep torch%;/set dark2 0%;/endif%;\ /if (nex & nexlevel > 1 & !nexsp & ( aoff|aoff2|aspell )) nexsp%;\ ; /elseif (nex & nexlevel > 4) nexac%;\ /endif%;\ ; /if (aparty) /qrepeat _drop_corpse -4 1 drop corpse%;/endif%;\ /if (!singing) \ /if (skin & hskin < 30) /send cast hardened skin%;/endif%; \ /if (ablink & !blink) /qrepeat _blink -2 1 /send cast blink%;/endif%; \ /if (aevil & pevil < 40) /qrepeat _pevil -4 1 /send cast protection from evil%;/endif%; \ /if (agood & pgood < 40) /qrepeat _pgood -4 1 /send cast protection from good%;/endif%; \ /if (aneutral & pneutral < 40) /qrepeat _pneutral -4 1 /send cast protection from neutral%;/endif%; \ /if (aheat & pheat < 40) /qrepeat _pheat -6 1 /send cast protection from heat%;/endif%; \ /if (acold & pcold < 40) /qrepeat _pcold -6 1 /send cast protection from frost%;/endif%; \ /if (amind & !mblank) /qrepeat _amind -6 1 /send cast mind blank%;/endif%; \ /if (avortex) /qrepeat _vortex -0 1 /send cast lightning vortex%;/endif%; \ /if (acloud) /qrepeat _ncloud -3 1 cloud%;/endif%;\ /if (aspasm) /qrepeat _spasm -5 1 spasm%;/endif%;\ /if (aclaw) /qrepeat _claw -7 1 cast cats claw%;/endif%;\ /if (arage) enrage%;/endif%;\ /endif%;\ /if (agrace & grace < 100) /qrepeat _agrace -8 1 perform amazing grace%;/endif%;\ /if (amuse & muse < 50) /qrepeat _psongs -7 1 perform o muse%;/endif%;\ /if (aoff & sp > 800) 9%;/qrepeat _sllb -0 1 /send off %{enemy}%;\ /elseif (amaul & sp < 800) /qrepeat _boy -1 1 boy%;\ /elseif (aoff & abot & sp < 1000 & voice > 12) /qrepeat _abot -0 1 bota%;\ /elseif (aboy & voice > 90) /qrepeat _boy -6 1 boy%;\ /elseif ( aoff ) 9%;os for %{enemy}%;/qrepeat _sllb -2 1 rhythmic actions %{osongrounds} os for %{enemy}:20%;\ /endif%;\ ; I like to add a /guild_kill_hook to my kill macro /onoffvar astab 0 /def guild_pre_kill_hook =\ /if (astab) hide in shadows%;backstab %{enemy}%;/endif%;\ /doProt%; /onoffvar adh 1 /alias dh remove shield%;defensive harmony %*%;wear shield /def guild_post_kill_hook = /if (adh) dh p%;/endif /def guild_kwon = /if (sp < spmax*.8 & karma > karmamax*.6) soothe%;/endif%; ;= 0%;h%;y%;resume /def guild_defense_check /def guild_corpse /def -mregexp -t"^The magic of your song, 'Amazing Grace', has faded\.$" grace2 = \ /set grace 0%; /def -t"^Status of Fingolfin: +\d+/\d+ +hp +\d+/\d+ +sp$" hmon = h on fingolfin /alias t thunderous bellow %* /alias fly cast wings of the phoenix %* /alias asl alias sl rhythmic actions 12 sol for \$*:20 ; ******************************* BARD OFFENSE ********************************** ; ; Ok, bard non-melee offenses need an instrumental song plus spell for dmg, it's ; a pain in the ass setting up the rhythmic actions loops you'd want to use for ; all dmg combinations, as reviewing this section will attest. ; ; The gist is there is are aliases for casting dmg type and song dmg type, ; c and s, where can be elec, edged, fire, ener, acid, pois, ; mind, and "rain", if you've got it. Then there are a bunch of combos ; of these aliases, so, e.g., to do all elec dmg type "oll", to do the poison ; song with acid spell, "opa", etc. ; ; Then you just type "off " once and there you go, your non-melee offense ; is automated. /alias celec alias oc cast lightning bolt /alias cedge alias oc cast blade dance /alias cfire alias oc cast fire storm /alias cener alias oc cast energy bolt /alias cacid alias oc cast caustic critic /set osongrounds 12 ;;12 /alias sinva alias os perform shower of light%;/set osongrounds 12%;\ alias off rhythmic actions 1 os/oc/oc/oc/oc/oc/oc/oc/oc/oc/oc/os/os/off /alias selec alias os perform shower of light%;/set osongrounds 12%;\ alias off rhythmic actions 1 os for \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc for \$*/oc on \$*/os for \$*/os for \$*/off \$* ; 7 rounds /alias spois alias os perform toxic blades%;/set osongrounds 7%;\ alias off rhythmic actions 1 os for \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/os for \$*/off \$* ; indefinite.... /alias sener alias os perform death march%;/set osongrounds 8%;\ alias off rhythmic actions 1 os for \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/os for \$*/off \$* ; 9 /alias sacid alias os perform acid rock%;/set osongrounds 9%;\ alias off rhythmic actions 1 oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/os for \$*/oc on \$*/oc on \$*/os for \$*/off \$* ; 8 /alias smind alias os perform sands of time%;/set osongrounds 8%;\ alias off rhythmic actions 1 oc on \$*/oc on \$*/oc on \$*/oc on \$*/os for \$*/oc on \$*/oc on \$*/os for \$*/off \$* ; ? /alias srain alias os perform rainbow of death%;/set osongrounds 8%;\ alias off rhythmic actions 1 os for \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/oc on \$*/os for \$*/off \$* /alias poff alias off rhythmic actions 1 oc for \$*/oc on \$*/os for \$*/os for \$*/oc on \$*/os for \$*/os for \$*/oc on \$*/os for \$*/off \$*%;/set osongrounds 3 /alias oll selec%;celec /alias olf selec%;cfire /alias ole selec%;cedge /alias ola selec%;cacid /alias oln selec%;cener /alias opl spois%;celec /alias opf spois%;cfire /alias ope spois%;cedge /alias opa spois%;cacid /alias opn spois%;cener /alias oal sacid%;celec /alias oaf sacid%;cfire /alias oae sacid%;cedge /alias oaa sacid%;cacid /alias oan sacid%;cener /alias onl sener%;celec /alias onf sener%;cfire /alias one sener%;cedge /alias ona sener%;cacid /alias onn sener%;cener /alias orl srain%;celec /alias orf srain%;cfire /alias ore srain%;cedge /alias ora srain%;cacid /alias orn srain%;cener /alias omind smind%; ; Not for botting! For Ballad of the Ancients: /onoffvar abot 0 /alias bota /send perform ballad of the ancients %*%;/set pbota 1%; /alias dbota /send cease%;/set pbota 0%; /def -t"^You take a deep breath and focus deep within. Drawing energy from within$" bota1 = /set pbota 1%; /def -t"^You cease your performance of Ballad of the Ancients\.$" bota2 = /set pbota 0%; ; if you have a maul of valyn you want to switch to melee attacks on low sp: /onoffvar amaul 0 /alias report /eval emote reports: HP:%{hp}/%{hpmax} SP:%{sp}/%{spmax} Karma:%{karma}/%{karmamax} Voice:%{voice}% ; maybe we need some SP for cure, if we're running away: /def -t"^Your legs run away with you\!$" wimpybeep = /send soothe ; ************************** STATUS BAR ************************************************ ; fiddle with the padding on @world to the length of yer char name, if you care, and so forth for the digits of yer various attributes /status_defaults /set status_height 2 /set status_attr BCrgb105 /status_add -c -r0 "--==================== " roomlong:47 " ====================--" /status_add -c -r1 @world:5 "@" @clock:5 "/" roomshort:16 "$> [" hp:4 "/" hpmax:4 "] [" sp:3 "/" spmax:3 "] [" karma:4 "+" voice:4 "/" karmamax:4 "] [" deltagxp:3 "] " @more:8:Br ;/status_add -c -r2 "~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~" /status_add insert2:5 ; ************************ GAGs and ANSI ********************************** /def -aBCwhite -t"^A wall of thorns summoned by" /def -aCyellow -t"^The force of the Goddess Kourlyn is channeled through the gloves and$" /def -aCyellow -t"^sends a blast of wind at your opponent!$" /def -aCblue -t"^You blink out just as the attack strikes!$" /def -aCbggreen -aBCwhite -t"^A gray sheen pours over your skin\.$" /def -aCbggreen -aBCwhite -t"^As you complete the spell you begin phasing in and out of view\!$" /def -aBCwhite -t"^Lightning shoots from your hand towards .+$" /def -aBCwhite -t"^.+ inner energy is redirected into a damaging force!$" /def -aCbggreen -aCwhite -t"^You finish your performance with a bow\.$" /def -aCbggreen -aCwhite -t"^A happy thought dawns on you, and a smile draws across your face\.$" /def -aCbggreen -aCwhite -t"^You sing: Evil souls fall to Hell, ever trapped in burning cells!$" ;/def -aCbgblue -aBCwhite -t"^As you complete the spell you begin phasing in and out of view!$" /def -aCbgred -aBCwhite -t"^Your protection from (evil|good|neutral|heat|frost) has faded\.$" /def -aCbggreen -aBCwhite -t"^You cast protection from (evil|good|neutral|heat|frost) on yourself!$" /def -aCbgred -aBCwhite -t"^Your skin relaxes to a more normal state\.$" /def -aCbgred -aBCwhite -t"^Your voice wavers and fails, you've lost your voice!$" /def -aCbgred -aBCwhite -t"^Your mind feels suddenly more vulnerable\.$" /def -aCbgred -aCwhite -t"^Your claws shimmer and fade from your hands as you go to attack\.$" /def -aCbgred -aCwhite -t"^The force of the attack causes you to stumble and lose your song!$" /def -aCbgred -aCwhite -t"^You step into the strike\.$" /def -aCred -t"^You attempt to anticipate the strike but wind up stepping INTO it!$" /def -aCwhite -t"^.+ appears totally focused on your melody\.$" ; I'm sick of casting light all the time, really! /def -aCbgred -aCwhite -t"^The light flickers out\.$" alight3 = /set dark 1%; /def -t"^A dark room\.$" roomlight = /set dark 1%;/checklight /def -t"^It is too dark\.$" roomlight2 = /set dark 1%;/checklight /def -t"^The light flickers out\.$" blight = /set dark 1%; /def -t"^Your hands have healed somewhat\.$" claws = /set claws 1%; /def checklight = /qrepeat _alight -0 1 /send cast light%;/set dark 0%; /def -aCbgred -aCwhite -t"^The mystic harmony woven around you shimmers and fades\.$" /def -aCbgred -aCwhite -t"^You are currently performing" /def -aCbggreen -aCwhite -t"^Weaving Magic and Song together, you reinforce the strength of your$" /def -aCbggreen -aCwhite -t"^armor, increasing your protection significantly\.$" /def -ag -t"^With remarkable skill and aim you drive your weapon into a poorly defended$" gag_called_shot /def -ag -t"^spot on [^!]+!$" ; spammy ass guild /def -ag -t"^You strike out with razor sharp claws digging into" /def -ag -t"^In a panic, you attempt a calculated action:" /def -ag -t"^You can't cast a spell while singing\!$" /def -ag -t"^You feel better\.$" /def -ag -t"^Hmm... There does not appear to be a corpse here.$" nocorse = /set corpsesinroom 0%; /def -ag -t"^There is no money here to share!$" /def -ag -t"^That would make 'drink potion' happen on round 2 and 'read scroll' happen$" /def -ag -t"^on round 4. To repeat a command you can put :# on the end, like smile:20.$" ; Gagging more shit: /def -ag -t"^rhythmic actions <#rnds> $" bgag1 /def -ag -t"^e\.g\.: rhythmic actions 2 drink potion/read scroll/$" bgag2 /def -ag -t"^That would make \'drink potion\' happen on round 2 and \'read scroll\'$" bgag3 /def -ag -t"^happen on round 4\. To repeat a command you can put :# on the end,$" bgag4 /def -ag -t"^like smile:20\.$" bgag5 /def -ag -t"^You crack your knuckles and get ready to play\.$" bgag6 /def -ag -t"^You play onward\.\.\.$" bgag7 /def -ag -t"^In a panic, you attempt a calculated action:bandage\.$" bgag8 /def -ag -t"^You're in mid performance, remember\?$" bgag9 /def -ag -t"^Your mystic guardian reminds you to cast cure$" bgag10 /def -ag -t"^Not so fast\.$" bgag11 /def -ag -t"^Remove what\?$" shieldgag /def -ag -t"^You brief every monster in the room\.\.\.$" brieftoolgag /alias y /if (shield) remove shield%;/send y%;wear shield%;/else /send y%;/endif%; /def -t"^Shield: (.+)$" detect_shield = \ /if ( {P1} =~ 'none') \ /set shield 0%;\ /else \ /set shield 1%;\ /endif%;